![]() ![]() ![]() The idea is to make for "quicker, more consistent gameplay in the pursuit of resources", Activision explained. You'll now find cash from ground loot, containers and white stronghold supply boxes, but no longer in basic and legendary supply boxes. Speaking of cash, Activision said it's slightly reduced cash rewards for completing contracts, while increasing the lowest value of cash piles from ground loot to $800, and from Cash Registers to $500 (previously $100 minimum). Meanwhile, the Gulag will now spawn cash as ground loot to encourage exploration. This is to help redeploying players get back into the game faster. If you win the Gulag and return to the fight, you get a larger cash reward than before. As part of this, Activision has "edited" the existing Gulag for better 1v1 fights, but a dedicated 1v1 map is in the works for future seasons. The new Gulag gets the original Warzone overtime mechanic - the Domination-style flag control point - in place of the Jailer. Here's our Ian Higton putting Warzone 2.0 through its paces.Īctivision had already announced the return of the 1v1 Gulag from Warzone after criticism of Warzone 2.0's 2v2 Gulag. In a blog post, Activision outlined what changes Warzone 2.0 players can expect when Season 2 launches on 15th February. While we don't have concurrent player numbers on console, according to SteamDB, Modern Warfare 2 player numbers have dropped off steadily following a peak in early November. While Modern Warfare 2 and Warzone 2.0 enjoyed a massive launch late last year, player dissatisfaction has grown since then. Activision is making significant changes to Warzone 2.0, and a lot of it sounds like going back to Warzone 1. ![]()
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